The Journeyman Project Turbo

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The Journeyman Project Turbo

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The Journeyman Project Game

Here are some access codes to get you past those tricky places.Code LocationJ689489W5 The door to get to workJ0524133 Left Command Center ScreenJ0291384 Right Command Center Screen Defuse the Time Bomb In the Mars Colony, shield generator area when you're on the lift, click to retun to last position and to get to the bomb. Use the maintanence key to open the hatch. Some warnings will go off and say that there are explosives in the hatch. You will need to order the wire nodes to stop the bomb. The order of the color nodes is:Level 1: Green, Red, YellowLevel 2: Blue, Yellow, RedLevel 3: Yellow, Blue, GreenYou can't waste much time. Your time left is on the top right of the lift panel.

The Journeyman Project Turbo

Brother mfc 9120cn scanner driver. The Journeyman Project Turbo WalkthroughThe Journeyman Project Turbo Walkthrough 3 September 1995Revised 27 December 1996Copyright © 1995-1996 Balmoral Software(All rights reserved.Republication, redistribution or conversion is expressly prohibited without theprior written consent of Balmoral Software. Contents subject tochange!